Low-Cost Geometry-Based Acoustic Rendering

Sarti A.; Tubaro S.
DAFx-2001 - Limerick
In this paper we propose a new sound rendering algorithm that allows the listener to move within a dinamic acoustic environment. The main goal of this work is to implement a real-time sound rendering software for Virtal Reality applications, which runs on lowcost platforms. The resulting numeric structure is a recursive filter able to efficiently simulate the impulse response of a large room.