Sound-System Design for a Professional Full-Flight Simulator

Helmuth Ploner-Bernard; Alois Sontacchi; Gerald Lichtenegger; Siegfried Vössner; Reinhard Braunstingl
DAFx-2005 - Madrid
In this paper, we present a sound system to be integrated in an accredited realistic full-flight simulator, used for the training of airline pilots. We discuss the design and implementation of a corresponding real-time signal-processing software providing threedimensional audio reproduction of the acoustic events on a flight deck. Here, the emphasis is on an aircraft of a specific type. We address issues of suitable data acquisition methods, and, most importantly, of functional signal analysis and synthesis techniques.